← Return to The Arcadia Report
Devlog
- March 13, 2020 by Kez#Game Design, #Animation, #Motion Design, #Greek Mythology, #Glitch, #Glitch Art, #Pixel Art, #ASCII, #MysteryWhat is Arcadia? The Arcadia Report is an immersive murder mystery unique to you, transforming your city into an escape room. Travel to real world locations, unlock clues, and uncover the secrets of A... Continue reading
- March 13, 2020 by Kez#Game Design, #Process, #Redesign, #Mystery, #2D, #Pixel Art, #Murder Mystery, #First-PersonWhat is Arcadia? The Arcadia Report is an immersive murder mystery unique to you, transforming your city into an escape room. Travel to real world locations, unlock clues, and uncover the secrets of A... Continue reading
- March 13, 2020 by Kez#2D, #Game Design, #Redesign, #Process, #Mystery, #First-Person, #Atmospheric, #Story RichWhat is Arcadia? The Arcadia Report is an immersive murder mystery unique to you, transforming your city into an escape room. Travel to real world locations, unlock clues, and uncover the secrets of A... Continue reading
- March 13, 2020 by Kez#Game Design, #2D, #Mystery, #Experimental, #First Person, #Story Rich, #Playtesting, #Solo Dev, #Design Process, #ProcessWhere We Left Off Last week saw the overhaul of The Arcadia Report: taking it from a collection of mysterious features and a loose alpha prototype to a streamlined redesign. The whole process is broke... Continue reading
- February 14, 2020 by Kez#Mystery, #2D, #Singleplayer, #Puzzle, #First-Person, #Atmospheric, #Story Rich, #Dev LogWhere We Left Off Last week I dove back into The Arcadia Report with a fresh perspective after some time off and published the first dev log, reflecting on a project at a turning point . The conclu... Continue reading
- February 03, 2020 by Kez#game design, #dev log, #weekly, #marketingIntroducing Arcadia In October last year I committed to work on a new concept for the next 9 or so months. As a solo designer pouring in hours of effort, it needed to be something I could enjoy and st... Continue reading